connect(Sound *sound, AudioUnitElement &elem) | ArkSoundCore::Output | [inline] |
connect(ArkAudioUnit *au, AudioUnitElement &elem) | ArkSoundCore::Output | [inline] |
disconnect(AudioUnitElement elem) | ArkSoundCore::Output | [inline] |
freePorts | ArkSoundCore::Output | [private] |
initialize() | ArkSoundCore::Output | [inline] |
mixer | ArkSoundCore::Output | [private] |
output | ArkSoundCore::Output | [private] |
Output() | ArkSoundCore::Output | [inline] |
outputRate | ArkSoundCore::Output | [private, static] |
SoundPlayerCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) | ArkSoundCore::Output | [inline, static] |
uninitialize() | ArkSoundCore::Output | [inline] |