#include "SoundChunk.h"
#include <AudioUnit/AudioUnit.h>
#include <list>
#include <map>
Namespaces | |
namespace | ark |
Classes | |
class | ark::AudioUnitChain |
Functions | |
OSStatus | ark::AudioUnitChainCallback (void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) |